#15 | 2023-07-17 | General Progress
Hello!
With my latest code overhaul finished, there were a few things left to adjust.
My "Respawn Manager" script handled setting the player's variables (speed, gravity, jump force) but it didn't seem right.
I created a new script, a master script, that would handle setting the player's variables when they spawned. This script goes on the Game Manager too.
After creating that script, I had to modify every single on that interacts with the player's variables. It took some time but was easy now that I fully understand referencing scripts and accessing components of different gameobjects.
One more thing to note is that I completed a new first level with the improved graphics I created.
After thinking a bit more about the basic story behind the game, I began to question having the player to infinitely fly. The player having the ability to fly didn't fit with the story, until I realized that I could just give him a jetpack. That would be fun to design makes flying seem less out of place.
I'll start working on the jetpack and new levels next. I hope to have the second alpha version out by the end of the month.
Thanks for reading and stay tuned for the next log!
Get Factory of the Damned
Factory of the Damned
2D Side-Scrolling Platformer!
Status | In development |
Author | Ice Diamond Studio |
Genre | Platformer |
Tags | 2D, Puzzle-Platformer |
More posts
- #27 | 2024-01-20 | Project EndJan 21, 2024
- #26 | 2023-09-24 | Beta v1Sep 24, 2023
- #25 | 2023-09-16 | New TrapsSep 17, 2023
- #24 | 2023-09-03 | Scaling Down DevelopmentSep 04, 2023
- #23 | 2023-08-25 | Development RoadmapAug 25, 2023
- #22 | 2023-08-24 | Alpha v2 ReleaseAug 24, 2023
- #21 | 2023-08-16 | Major Code OverhaulAug 16, 2023
- #20 | 2023-08-13 | PSAAug 14, 2023
- #19 | 2023-08-01 | Major Code OverhaulAug 01, 2023
- #18 | 2023-07-31 | Major Code OverhaulAug 01, 2023
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