#16 | 05-08-24 | Extra Scenes
Hit That Target! » Devlog
Hello!
This devlog will cover some miscellaneous work I did today, after the previous devlog.
I had a coworker play a test build of the game and he recommended I add another dimension to spawning, targets spawning from bottom and moving vertically. I also have an idea on how to fix the issue of targets colliding with each other if they move at different speeds.
I also created new scenes for the achievement menu and info section.
Another feature I added was a pause menu and key short cuts. Pressing "P" will pause the game and pressing "O" will unpause it. "R" resets the high score and "Escape" quits the game.
This'll probably be the last work I do today. I still need to decide whether or not I want to revamp the spawning system again for the beta build or save it for the final release.Thanks for reading!
Get Hit That Target!
Hit That Target!
Top down 2D target shooter!
Status | Released |
Author | Ice Diamond Studio |
More posts
- #21 | 11-08-24 | PostmortemAug 12, 2024
- #20 | 11-08-24 | Project EndAug 12, 2024
- #19 | 11-08-24 | Planner & GDDAug 12, 2024
- #18 | 06-08-24 | Beta BuildAug 06, 2024
- #17 | 06-08-24 | Improved GraphicsAug 06, 2024
- #15 | 05-08-24 | Multiple TargetsAug 05, 2024
- #14 | 31-07-24 | High ScoreAug 01, 2024
- #13 | 29-07-24 | Planner & GDDJul 30, 2024
- #12 | 28-07-24 | Alpha BuildJul 28, 2024
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