#5 | 21-07-24 | Score Counter
Hit That Target! » Devlog
Hello!
Today's task is creating the score counter.
To display the score counter text, I used a Canvas which houses UI elements like text or buttons. I created a script to handle counting and displaying score, with said script attached to the game manager (object that contains scripts that run independent from the player or other objects in the scene).
The score is increased when a projectile collides with the target. After collision, the target is destroyed.
Now when a target is destroyed, the score is increased while being displayed. Next up is creating the time limit mechanic.
Thanks for reading!
Get Hit That Target!
Hit That Target!
Top down 2D target shooter!
Status | Released |
Author | Ice Diamond Studio |
More posts
- #21 | 11-08-24 | PostmortemAug 12, 2024
- #20 | 11-08-24 | Project EndAug 12, 2024
- #19 | 11-08-24 | Planner & GDDAug 12, 2024
- #18 | 06-08-24 | Beta BuildAug 06, 2024
- #17 | 06-08-24 | Improved GraphicsAug 06, 2024
- #16 | 05-08-24 | Extra ScenesAug 05, 2024
- #15 | 05-08-24 | Multiple TargetsAug 05, 2024
- #14 | 31-07-24 | High ScoreAug 01, 2024
- #13 | 29-07-24 | Planner & GDDJul 30, 2024
- #12 | 28-07-24 | Alpha BuildJul 28, 2024
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