#5 | 21-07-24 | Score Counter
Hit That Target! » Devlog
Hello!
Today's task is creating the score counter.
To display the score counter text, I used a Canvas which houses UI elements like text or buttons. I created a script to handle counting and displaying score, with said script attached to the game manager (object that contains scripts that run independent from the player or other objects in the scene).
The score is increased when a projectile collides with the target. After collision, the target is destroyed.
Now when a target is destroyed, the score is increased while being displayed. Next up is creating the time limit mechanic.
Thanks for reading!
Get Hit That Target!
Hit That Target!
Top down 2D target shooter!
Status | Released |
Author | Ice Diamond Studio |
More posts
- #21 | 11-08-24 | Postmortem50 days ago
- #20 | 11-08-24 | Project End50 days ago
- #19 | 11-08-24 | Planner & GDD51 days ago
- #18 | 06-08-24 | Beta Build56 days ago
- #17 | 06-08-24 | Improved Graphics56 days ago
- #16 | 05-08-24 | Extra Scenes57 days ago
- #15 | 05-08-24 | Multiple Targets57 days ago
- #14 | 31-07-24 | High Score61 days ago
- #13 | 29-07-24 | Planner & GDD63 days ago
- #12 | 28-07-24 | Alpha Build65 days ago
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